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Multiplayer / Online gaming • Re: Looking to play multi player.

Have you considered joining Freecivweb.org's Discord server mentioned in the last post, as it might be a good platform to find players for multiplayer games or play by email?Statistics: Posted by...

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Single player • Re: Shuttling units through sea is a hassle. Are there...

Would implementing a Lua script or introducing a "Convert" action for units in different tiles be a suitable solution to address the inconvenience of shuttling units through the sea in the...

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Longturn • LT83 - Next longturn game scheduled to start in 2-3 weeks

The next Longturn game in line is scheduled to begin around end of February or beginning of March. Longturn is a one-turn-per-day multiplayer variant of Freeciv where the server is constantly up and...

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Freeciv-web • Re: Freeciv Web Discord censorship log

Apparently, it is also forbidden to agree with people on FCW Discord and say things like "I wrote the same thing, but my post was deleted" Statistics: Posted by Corbeau — Wed Feb 14, 2024 1:39 pm

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Multiplayer / Online gaming • Re: Server creation.

Have you checked the FreeCiv FAQ on server creation, particularly the section addressing the creation of a local network server or a meta server for group play?Statistics: Posted by Suievorp — Wed Feb...

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Multiplayer / Online gaming • Re: Freeciv is best 11 of top 50 free PC games!

From the webpage:Our frequently updated selection of the best free games right now. Freeciv no longer makes the cut, I guess.Statistics: Posted by Elefant — Thu Feb 15, 2024 12:15 am

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Community • Re: Where the options file is saved

For the client settings, have you checked the directory "~/.freeciv/" for the file named "freeciv-client-rc-<FREECIV VERSION>" to load your saved options file?Statistics: Posted by PiroKek — Thu...

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Rulesets and modpacks • Re: Changes in what a 3.2 ruleset can do

Client-side unit age requirements are now supported. osdn #48928Statistics: Posted by cazfi — Fri Feb 16, 2024 10:11 pm

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Rulesets and modpacks • Re: Changes in what a 3.3 ruleset can do

What changes to the 3.3 rules are you most excited about, and how might they impact your experience of the game?Statistics: Posted by LankaPem — Sun Feb 18, 2024 3:34 am

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Polls • Re: Graphics Development

Have you considered providing demonstration graphics or examples to showcase the implementation of different graphics for units based on their actions or activities in Freeciv-3.2?Statistics: Posted...

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Single player • Re: Technology: how do I keep up with AI?

In the current game, there are 26 cities in my country. I need clever governors to save time. It is boring to control everything myself. There is not scientific retardation.Statistics: Posted by...

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Art and tilesets • Re: Babylonian flag

Could you provide more details about the specific issues or challenges faced with the Babylonian flag in larger resolutions to assist those who might be interested in reworking it?Statistics: Posted...

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Upcoming Releases • Upcoming 3.1.0-RC1

The Release Candidate of freeciv-3.1.0 is coming out soon.What's fixed since 3.1.0-beta4: https://www.freeciv.org/wiki/NEWS-3.1.0-RC1Statistics: Posted by cazfi — Tue Feb 20, 2024 9:24 pm

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Wishlist • Re: New Nation Request: Northern Irish

Have you made progress in finding a suitable dataset for cities by nation to create the Northern Ireland nation, and do you have plans to share it with the community once completed?Statistics: Posted...

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Rulesets and modpacks • Re: How is this stuff FCW specific?

How does the FCW-specific game format affect the strategy and importance of the Civil wonder, Marco Polo's Embassy, and Michelangelo's Chapel compared to a normal longturn game?Statistics: Posted by...

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Announcements • Release candidate 3.1.0-RC1

The changes since beta4 are mainly bugfixes (full list).The major changes in Freeciv 3.1 are new Qt6- and gtk4-clients, improved balance for civ2civ3 ruleset, experimental meson based build system,...

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Announcements • Re: Release candidate 3.1.0-RC1

Windows Installers are available.Statistics: Posted by cazfi — Fri Feb 23, 2024 10:32 pm

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Single player • Re: At what point can opening a trade route be considered...

How do you typically manage diplomatic relations with your neighbors when opening trade routes, considering the potential impact on their attitudes and the risk of military actions?Trade routes are my...

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Test Builds • Re: Windows Installer test builds (freeciv-3.2 / msys2 / meson)

New freeciv-3.2 Windows (msys2) build with meson, from sources of 24-Feb-24 (3.1.94.2-alpha2+-240224), commit 'dc7f63f4ec', available at https://files.freeciv.org/packages/wind ... eeciv-3.2/Change...

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Community • Re: Personality type and ruleset preference

What are your thoughts on the inclusion of commodity-specific caravans, as mentioned by Dino the Dinosore, and do you believe it's a feature that could add value to modern rulesets?Statistics: Posted...

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